![]() You don’t have many 3rd level slots and don’t get haste until 14th in any case. Sentinel and Ready do interfere BUT you are only reading when haste grants the extra action. You’re not using two hands anyway (as a straight rogue). However, once you get haste, you are using action to attack again, so two weapons becomes worth it again. Once you have extra damage from BB (and constant Elven Accuracy triggers from find familiar) you should be using action to Cast a Spell, so rapier is better. The extra chance to sneak attack is worth -1 damage. Without fighter I prefer two weapons over rapier until you get to level 5 or so. A 1drop for +3 AC or a 2 drop for action surge (double sneak attacks in the same vein as haste) is definitely worth it. In general, rogue’s higher level features aren’t great, so all you’re delaying is sneak attack (ATs also delay their casting progression slightly, so you won’t be able to haste or mirror image until a bit later). Is this viable? and if so, is it optimal? Also, do Sentinel and Hold Action impede each other? If so, is Sentinel worth taking?Fighter 1 is never a bad option (some might say take Fighter 2-3 even). I know that rapier and shield is a popular combination, but I'd like to use a dagger and a shield for the option to throw it to apply Sneak Attack on my held action (due to Haste at higher levels) since I won't be able to move. I was wondering if it'd be a good idea to dip 1 level of Fighter at level 2 for Fighting Style (Defense) for +1 AC and shield proficiency +2AC. Now, seeing as I will be in the frontlines (I purposely started with 16 Con because of this), I need more AC than light armor and possibly Dual Wielding can provide me. I've seen the detailed analysis of two-handed light weapons vs rapier and know that by choosing the latter, I may be decreasing my DPR. Is this viable? and if so, is it optimal? Also, do Sentinel and Hold Action impede each other? If so, is Sentinel worth taking? I would also like to take Booming Blade and use it to boost dps (my increased crit chance makes this very appealing as I can roll BB's damage dice twice). I'm going to take Find Familiar (Owl) for constant tri-vantage until I can use Mage Hand Legerdemain's bonus action. ![]() ![]() ![]() I intend to get Elven Accuracy at level 4 for 18 Dex, ASI at level 8 for 20 Dex, and Sentinel at level 10 for Mirror Image + Sentinel Sneak Attack. I'm now playing a Dex-based Wood Elf Arcane Trickster 1 but I'm not sure about which melee weapon I should use. Hello, everyone! I appreciate the useful feedback that I've received in my other threads. ![]()
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